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WebJan 30, 2015 · It's because data sent through networks are sent in Big Endian order. Different platforms store data in different orders. Say you have a short of 0x9FD3. On a … The server-side sends everything down in network byte order, as one would expect, but I find that dealing with this on the client side is awkward, particularly for unsigned values. UInt32 length = (UInt32)IPAddress.NetworkToHostOrder (reader.ReadInt32 ()); is the only way I've come up with to get a correct unsigned value out of the stream, but ... high jump shoes track and field
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